This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.
Reduce the Cooldown of Disengage by 2s.
Increase the radius of Blast Shot's explosion by 10%.
Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 5s after using Billow.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your maximum Health by 50.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 5s after using Billow.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your maximum Health by 50.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Pyre Strike by 30%.
Increase the Stun duration of Pyre Strike by 0.44999999999999996s.
Increase the travel distance of Wings of Wrath by 20%.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Reduce your active Cooldowns by 10% after getting an Elimination.
Generate 2 Ammo after activating Siege Shield.
Increase your maximum Health by 750.
Increase your maximum Ammo by 3.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 1.8s.
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Increase your Movement Speed by 16% while using Shield.
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Apply a Knockback of 600 to enemies hit by Charge.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 24%.
Generate 2 Ammo after activating Soar.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Generate 2 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Pyre Strike by 30%.
Increase the Stun duration of Pyre Strike by 0.44999999999999996s.
Increase the travel distance of Wings of Wrath by 20%.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 10 every time you Heal an ally with Moonlight.
Generate 8% Moonlight for each enemy hit with Light Bow.
Increase your maximum Moonlight capacity by 32%.
Increase Luna's deploy range by 20%.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Blink by 24%.
Generate 2 Ammo after activating Soar.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce the Cooldown of Soar by 60% after getting an Elimination
Generate 2 Ammo after activating Ice Block.
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 80.
Increase the area of effect of all your explosions by 6%.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 80.
Increase the area of effect of all your explosions by 6%.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Conviction by 0.8999999999999999s after using Reckoning.
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Reduce the damage you take by 12% for 2s after activating Conviction.
Heal for 280 for each enemy hit with Reckoning.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 5s after using Billow.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your maximum Health by 50.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Hitting enemies with Bladed Chakrams Heals you for 15.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Generate 0.6% Ultimate charge every 1s while Combat Trance is active.
Heal for 225 every 1s while Combat Trance is active.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Movement Speed by 8% for 3s after activating Battle Shout.
Increase your Healing received by 18% while your Bulwark is active.
Increase your maximum Health by 750.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Reduce your active Cooldowns by 10% after getting an Elimination.
Generate 2 Ammo after activating Siege Shield.
Increase your maximum Health by 750.
Increase your maximum Ammo by 3.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 5s after using Billow.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your maximum Health by 50.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.6s.
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 5s after using Billow.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your maximum Health by 50.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 8%.
Reduce the Cooldown of Whirl by 5s after using Billow.
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Increase your Movement Speed by 30% for 3s after activating Counter.
Increase your maximum Health by 50.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Activating Fire Bomb heals you for 200 over 2s.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Heal for 180 for each enemy hit with Nade Launcher.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal.
Reduce your active Cooldowns by 10% after getting an Elimination.
Generate 2 Ammo after activating Siege Shield.
Increase your maximum Health by 750.
Increase your maximum Ammo by 3.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 80.
Increase the area of effect of all your explosions by 6%.
Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
When a Turret is destroyed, reduce your active Cooldowns by 10%.
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Heal for 125 every 1s while standing near any of your Turrets.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.