This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-health Shield for 3s after Slither ends.
Increase the travel distance of Slither by 10%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 16%.
Increase your maximum Health by 250.
Tossing your snake after reloading is faster and deals an additional 500 damage.