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848
Sclriety

Southeast Asia - Updated 1 month ago

Most Played Champions
Season 6
Drogoz
Damage
2.2 KDA
2,395 / 1,406 / 1,407
95 - 66 (59%)
33h 52m
Androxus
Flanker
1.93 KDA
2,874 / 1,879 / 1,521
89 - 88 (50%)
37h 32m
Lian
Damage
2.29 KDA
1,454 / 846 / 959
56 - 45 (55%)
19h 22m
Cassie
Damage
2.58 KDA
933 / 490 / 664
40 - 23 (63%)
12h 11m
Bomb King
Damage
1.91 KDA
902 / 636 / 631
39 - 32 (55%)
13h 37m
Player Stats
Totals
Matches
Played
1,014
Won
530
Lost
484
Player Kills
KDA
2.04
Kills
13,639
Deaths
9,086
Assists
9,815
Objectives
CPM
263
Credits
3,187,561
Objective Time
384m 56s
Damage
Player
68,757,094
Team Healing
5,615,782
Self Healing
7,478,972
Weapon
55,876,925
Shielding
1,018,513
Taken
47,622,487

Casual Queues

Normal: Siege
921 Games
1,629
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

190h 3m
playtime
53.53%
Win/Loss Ratio
2.06
kda
493
wins
2,824,377
Credits
248
CPM
12,513
kills
8,242
deaths
8,958
assists
63,950,966
damage
5,608
dpm
51,716,367
Weapon
43,199,367
taken
324,676
Shielding
5,502,552
healing
6,701,470
self healing
346m 57s
objective time
428
losses
Normal: Onslaught
62 Games
1,478
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

9h 16m
playtime
37.1%
Win/Loss Ratio
1.9
kda
23
wins
274,621
Credits
494
CPM
798
kills
594
deaths
664
assists
3,645,344
damage
6,556
dpm
3,140,986
Weapon
3,427,268
taken
659,259
Shielding
113,230
healing
620,937
self healing
37m 59s
objective time
39
losses
Normal: Team Deathmatch
31 Games
1,493
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

2h 42m
playtime
45.16%
Win/Loss Ratio
1.7
kda
14
wins
88,563
Credits
547
CPM
328
kills
250
deaths
193
assists
1,160,784
damage
7,165
dpm
1,019,572
Weapon
995,852
taken
34,578
Shielding
0
healing
156,565
self healing
0s
objective time
17
losses
Recently Played
April 17th - May 17th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches