This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Heal for 100 every 1s while using FrostFire Glide.
FrostFire Glide travels 10% faster.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase your maximum Health by 200.
Increase your Booster fuel capacity by 10%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Heal for 100 every 1s while using FrostFire Glide.
FrostFire Glide travels 10% faster.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Commander's Grab by 3s.
Generate 5 Ammo after activating Commander's Grab.
Increase your maximum Health by 450.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce your damage taken by 20% for 3s after activating Flutter.
Increase the duration of Dead Zone by 1.2s.
Generate 1 Ammo after activating Flutter.
Reduce your active Cooldowns by 40% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Heal for 100 every 1s while using FrostFire Glide.
FrostFire Glide travels 10% faster.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce your active Cooldowns by 24% after getting an Elimination.
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Increase your maximum Ammo by 3.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 3% for 3s after activating Advance.
Reduce the Cooldown of Missile Launcher by 2.8s.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase your maximum Health by 200.
Increase your Booster fuel capacity by 10%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Heal for 100 every 1s while using FrostFire Glide.
FrostFire Glide travels 10% faster.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Increase the radius of Blossom by 20%.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 2s.
Heal for 75 every 1s while standing near any of your Turrets.
Heal for 40 each time one of your base Turrets hits an enemy.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Increase the duration of Barricade by 1.2s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Increase your Movement Speed by 20% for 3s after using Charge.
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Increase your Healing received from others by 20% while at or below 50% Health.
Increase your Movement Speed by 16% while using Shield.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Heal for 100 every 1s while using FrostFire Glide.
FrostFire Glide travels 10% faster.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Increase your maximum Health by 50.
Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce your damage taken by 20% for 3s after activating Flutter.
Increase the duration of Dead Zone by 1.2s.
Generate 1 Ammo after activating Flutter.
Reduce your active Cooldowns by 40% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase the Knockback distance of Kinetic Burst by 8%.
Generate 2 Ammo after activating Siege Shield.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Gain 50% Lifesteal.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 2s.
Heal for 75 every 1s while standing near any of your Turrets.
Heal for 40 each time one of your base Turrets hits an enemy.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Increase the duration of Barricade by 1.2s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Increase your maximum Health by 750.
Generate 2 Ammo after activating Siege Shield.
Gain 30% Lifesteal.
Increase the duration of Siege Shield by 0.6s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Increase your maximum Health by 750.
Generate 2 Ammo after activating Siege Shield.
Gain 30% Lifesteal.
Increase the duration of Siege Shield by 0.6s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Barricade by 2s.
Heal for 75 every 1s while standing near any of your Turrets.
Heal for 40 each time one of your base Turrets hits an enemy.
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Increase the duration of Barricade by 1.2s.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Heal for 100 every 1s while using FrostFire Glide.
FrostFire Glide travels 10% faster.
Reduce your damage taken by 20% for 2s after activating Elemental Shift.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Increase your maximum Health by 750.
Generate 2 Ammo after activating Siege Shield.
Gain 30% Lifesteal.
Increase the duration of Siege Shield by 0.6s.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.