This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2.5s.
Increase your maximum Health by 50.
Reduce your active Cooldowns by 3s after getting an Elimination.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Heal for 65% of the damage dealt by Shatter.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 30% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase the recharge rate of your Bulwark by 30%.
Generate 4 Ammo after activating Battle Shout.
Heal for 75 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 2s after using Blink.
Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.
Increase your Reload Speed by 30% for 4s after using Blink.
Heal for 30 after using Blink.
Increase the distance traveled by Blink by 30%.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Increase the travel distance of Combat Slide by 30%.
Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase the range at which your Retribution target is Revealed by 10 units.
Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Gain 6% Power Siphon charge for each enemy hit by Shatterfall.
Reduce the damage required to generate a Calamity Blast charge by 300.
Heal for 5% of the damage Absorbed by Power Siphon.
Receive 25% increased Healing while at or below 50% Health.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 20% while Agility is active.
Increase your Healing received by 15% while firing your SMGs.
Increase your maximum Health by 50.
Generate 25 Ammo after activating Shadow Step.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 20% while Agility is active.
Increase your Healing received by 15% while firing your SMGs.
Increase your maximum Health by 50.
Generate 25 Ammo after activating Shadow Step.
Increase your maximum Ammo by 25.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase Grumpy Bomb’s Stun duration by 0.5s.
Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase Grumpy Bomb’s Stun duration by 0.5s.
Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 65% of the damage dealt by Shatter.
Generate 4 Ammo after activating Illusion.
Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.
Increase the Movement Speed of Illusions by 8% during Shatter.
Reduce your active Cooldowns by 2s after getting an Elimination.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Heal for 100 for each enemy hit with Fire Spit.
Increase your Booster fuel capacity by 10%.
Restore 30% of your maximum Booster fuel after using Thrust.
Increase the explosion radius of Salvo by 60%.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 2.5s.
Reduce your damage taken by 25% while standing in Warder's Field.
Increase your Reload Speed by 36% while Earthen Guard is active.
Increase your maximum Health by 150.
Heal for 22 every 1s while standing in Warder's Field.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 30% while your Bulwark is active.
Reduce the Cooldown of Battle Shout by 0.6s.
Increase the recharge rate of your Bulwark by 30%.
Generate 4 Ammo after activating Battle Shout.
Heal for 75 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Increase the radius of Healing Potion by 16%.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Heal for 120 every 1s while Weightless is active.
Reduce the Cooldown of Explosive Flask by 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 600 after hitting an enemy with Dredge Anchor.
Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.
Heal for 750 for each enemy hit with Shell Spin.
Reduce the Cooldown of Shell Shield by 0.2s for every 1000 damage Absorbed.
Increase your Healing received from other players by 30% while at or below 50% Health.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Disengage by 5s.
Increase the radius of Blast Shot's explosion by 15%.
Increase your maximum Ammo by 1.
Increase the Knockback applied to enemies by Disengage by 40%.
Increase the distance traveled when using Dodge Roll by 10%.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.