This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 over the duration of Ghost Walk.
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Increase the Chain range of Shock Pulse by 8%.
Heal for 150 for each enemy hit with Shock Pulse.
Increase your Ammo regeneration speed by 36%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 3s.
Reduce the Cooldown of Hidden by 2s.
Increase the duration of Hidden by 2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Heal for 625 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 3s.
Reduce the Cooldown of Hidden by 2s.
Increase the duration of Hidden by 2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Heal for 625 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 3s.
Reduce the Cooldown of Hidden by 2s.
Increase the duration of Hidden by 2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Heal for 625 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 3s.
Reduce the Cooldown of Hidden by 2s.
Increase the duration of Hidden by 2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Heal for 625 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 3s.
Reduce the Cooldown of Hidden by 2s.
Increase the duration of Hidden by 2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Heal for 625 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 3 Ammo after activating In Pursuit.
Reduce the Cooldown of In Pursuit by 2.4s.
Increase your maximum Health by 200.
Increase the travel distance of Combat Slide by 40%.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 15% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your Movement Speed by 50% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 15% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your Movement Speed by 50% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the time it takes to bring up Iron Sights by 15%.
Gain 15% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your Movement Speed by 50% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 400 over 2s.
Increase the duration of Hunter's Mark by 0.6s.
Reduce the Cooldown of Nade Launcher by 2s.
Heal for 300 for each enemy hit with Nade Launcher.
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase your Movement Speed by 44% while Billow is active.
Reduce the Cooldown of Billow by 14% after getting an Elimination.
Increase your Reload Speed by 50%.
Heal for 300 after using Counter.
Heal for 15% of your maximum Health per second while using Billow.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 72%.
Increase your Booster fuel capacity by 50%.
Restore 40% of your maximum Booster fuel after using Thrust.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase the explosion radius of Salvo by 30%.
Increase your Movement Speed while using your Booster.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 3s.
Reduce the Cooldown of Hidden by 2s.
Increase the duration of Hidden by 2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Heal for 625 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase your movement speed by 32% for 3s after using Slither.
Increase your Allies' and your Movement Speed by 5% while in your Gourd .
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Swapping to your Pistol grants 10% Lifesteal for 3s.
Reduce the maximum inaccuracy of your Pistol by 32%.
Reduce the Movement Speed penalty of Scope by 60%.
Heal for 200 after entering Stealth at or below 65% Health.
Reduce the time it takes to Quick Switch to your Pistol by 50%.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rune of Travel by 1s.
Heal for 500 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 5s.
Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.
Heal for 210 after activating Blitz Upper.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 150.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Reduce the Cooldown of Ghost Walk by 1.2s.
Heal for 400 over the duration of Ghost Walk.
Increase the deploy range of Healing Totem by 45%.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)