This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 5% for 2s after hitting an enemy with Dredge Anchor.
Increase your Movement Speed by 18% for 3s after using Shell Spin.
Increase the travel distance of Shell Spin by 50%.
Heal for 1250 for each enemy hit with Shell Spin.
Heal for 55 every 1s while Shell Shield is active.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Increase the duration of Emitter by 1s.
Increase your Movement Speed while firing by 5%.
Heal 180 health for each player hit by Missile Launcher.
Reduce the Cooldown of Missile Launcher by 3.5s.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grumpy Bomb by 4s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 30 for each Sticky Bomb you Detonate.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Increase your Reload Speed by 8% for 3s after using Detonate.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.