This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20 Ammo for each enemy hit by Missile Launcher.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Increase your Movement Speed while firing by 20%.
Heal 120 health for each player hit by Missile Launcher.
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of all your Turrets by 700.
Reduce your active Cooldowns by 10% after getting an Elimination.
Heal for 75 every 1s while standing near any of your Turrets.
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Heal all of your Turrets for 450 every 1s while you are standing near them.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Gain 10% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 100% while using Iron Sights.
Reduce the cook time of Frag Grenade by 50%.
Increase the radius of Frag Grenade's explosion by 40%.