This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Reduce the Cooldown of Fireball by 2.25s.
Increase your maximum Health by 150.
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.
Heal for 100 every 1s while Magic Barrier is active.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase the Healing you receive by 21% while at or below 50% Health.
Using Scamper Heals allies within 25 units and you for 600 over 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Reduce the Cooldown of Fireball by 2.25s.
Increase your maximum Health by 150.
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Reduce the Cooldown of Fireball by 2.25s.
Increase your maximum Health by 150.
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.