This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo after activating Illusion.
Reduce your active Cooldowns by 2s after getting an Elimination.
Increase your maximum Health by 200.
Increase the Health of each of your Illusions by 300.
Increase the duration of your Illusions by 4s.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 3s after using Pounce.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 80 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase your maximum Health by 50.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 3s after using Pounce.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 80 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase your maximum Health by 50.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Health by 100.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Health by 100.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Health by 100.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rune of Travel by 4s.
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Gain 10% Lifesteal while Overcharge is active.
Heal for 400 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 21%.
Heal for 200 every 1s while Emitter is active.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 10%.
Heal for 240 after activating Advance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Health by 100.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Health by 100.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Health by 100.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 21%.
Heal for 200 every 1s while Emitter is active.
Increase your maximum Health by 450.
Increase your Movement Speed while firing by 10%.
Heal for 240 after activating Advance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 21%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Heal for 210 every 1s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 24%.
Heal for 200 every 1s while using Shadow Travel.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Warder's Field by 1s.
Increase your maximum Health by 450.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce the Cooldown of Earthen Guard by 2.5s.
Heal for 140 every 1s while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Ultimate charge rate by 21%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Heal for 210 every 1s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 24%.
Heal for 200 every 1s while using Shadow Travel.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Heal for 160 after activating Shadow Step.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Regenerate 6 Ammo every 1s while using Hustle.
Increase your maximum Ammo by 6.
Gain 10% Lifesteal while using Iron Sights.
Increase your Movement Speed by 20% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Rune of Travel by 4s.
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Gain 10% Lifesteal while Overcharge is active.
Heal for 400 after Teleporting to your Rune of Travel.
Increase your Movement Speed by 24% while Rune of Travel is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Siege Shield by 1.7999999999999998s.
Increase your maximum Health by 150.
Reduce the Cooldown of Siege Shield by 0.8s.
Increase the Knockback distance of Shoulder Bash by 40%.
Increase the Knockback distance of Kinetic Burst by 40%.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the duration of Siege Shield by 1.2s.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Gain 40% Lifesteal.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Health by 100.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 15%.
Reduce all active Cooldowns by 50% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Heal for 120 for each enemy hit with Nade Launcher.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Health by 100.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.