This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 over 2s for each enemy hit by Blast Shot.
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Generate 1 Ammo for each enemy hit by Blast Shot.
Increase your maximum Health by 100.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.