This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 45 Energy after getting an Elimination.
Heal for 500 after entering Stealth at or below 65% Health.
Reduce the recoil of your Pistol by 6%.
Increase your maximum Health by 250.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Gain a 225-health Shield for 3s after Slither ends.
Reduce your active Cooldowns by 20% after getting an Elimination.
Increase your Healing received by 24% while at or below 50% Health.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Tossing your snake after reloading is faster and deals an additional 500 damage.