This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 5s.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 100.
Increase the Movement Speed bonus while using Prowl by 30%.
Reduce the Cooldown of Pounce by 1.5s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Prowl is active.
Reduce the damage you take by 8% while at or below 40% Health.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Reduce the Cooldown of Nine Lives by 4s.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 320 with Nine Lives.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 100.
Heal for 280 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 320 with Nine Lives.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 100.
Heal for 280 after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Pounce Executes targets at or below 35% Health.