This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Increase your Healing received from other players by 18% while at or below 50% Health.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase the travel distance of Shell Spin by 30%.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Health by 50.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 25% Lifesteal while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase the distance of each Nether Step dash by 15%.
Heal for 200 every 1s while drifting.
Reduce all active Cooldowns by 30% after getting an Elimination.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase the distance of each Nether Step dash by 15%.
Heal for 200 every 1s while drifting.
Reduce all active Cooldowns by 30% after getting an Elimination.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Generate 2 Ammo after activating Recharge.
Reduce your active Cooldowns by 40% after getting an Elimination.
Regenerate 2 Ammo every 1s while using Nullify.
Heal the target of your Protection for 300.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce your damage taken by 3% for 3s after activating Ignition.
Increase the distance traveled by Juggernaut by 8%.
Each Soul Fragment gathered Heals you for 60.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your maximum Health by 200.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase the distance of each Nether Step dash by 15%.
Heal for 200 every 1s while drifting.
Reduce all active Cooldowns by 30% after getting an Elimination.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Net Shot by 5s.
Gain 24% Lifesteal against targets Slowed by Net Shot.
Increase your Reload Speed by 7%.
Increase the jump strength of Heroic Leap by 10%.
Increase your Movement Speed by 50% for 3s after using Net Shot.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Increase your maximum Ammo by 2.
Increase your maximum Health by 200.
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Generate 2 Ammo for each enemy hit with Blast Back.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Reduce the Cooldown of Whirl by 5s after using Billow.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 22% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Increase the Health of all your Turrets by 280.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your maximum Health by 200.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while using Iron Sights.
Increase your maximum Health by 50.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Reduce your weapon recoil by 40% while using Iron Sights.
Gain 25% Lifesteal while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase the distance of each Nether Step dash by 15%.
Heal for 200 every 1s while drifting.
Reduce all active Cooldowns by 30% after getting an Elimination.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Increase your Healing received from other players by 18% while at or below 50% Health.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase the travel distance of Shell Spin by 30%.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Generate 2 Ammo after hitting an enemy with Defiance.
Increase the distance of each Nether Step dash by 15%.
Heal for 200 every 1s while drifting.
Reduce all active Cooldowns by 30% after getting an Elimination.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Restore 30% of your maximum Booster fuel after using Thrust.
Increase your maximum Health by 100.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Reduce the Cooldown of Thrust by 52% after getting an Elimination.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Gain a 600-Health Shield after dropping to or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Heal for 150 every 1s while standing near a Shortcut.
Generate 2 Ammo for each enemy hit by Harpoon.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your maximum Health by 200.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Reduce the Cooldown of Whirl by 5s after using Billow.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 22% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Gain a 600-Health Shield after dropping to or below 50% Health.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Heal for 150 every 1s while standing near a Shortcut.
Generate 2 Ammo for each enemy hit by Harpoon.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Restore 30% of your maximum Booster fuel after using Thrust.
Increase your maximum Health by 100.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Reduce the Cooldown of Thrust by 52% after getting an Elimination.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Reduce the Cooldown of Whirl by 5s after using Billow.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 22% while Billow is active.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.
Increase the jump strength of Octavia's Commanding Leap by 15%.
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Increase your maximum Health by 100.
Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.