This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Heal for 50 every 1s while Emitter is active.
Generate 10 Ammo for each enemy hit by Missile Launcher.
Reduce the Cooldown of Missile Launcher by 3.5s.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Increase your Healing received from other players by 12% while at or below 50% Health.
Heal for 165 every 1s while Shell Shield is active.
Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.
Increase the Health of Shell Shield by 1000.
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal 240 health for each player hit by Missile Launcher.
Heal for 50 every 1s while Emitter is active.
Generate 10 Ammo for each enemy hit by Missile Launcher.
Reduce the Cooldown of Missile Launcher by 3.5s.
Reduce your damage taken by 12% for 2s after using Missile Launcher.