This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Fire Bomb by 100%.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Nade Launcher by 0.5s.
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Reduce the Cooldown of Fire Bomb by 3s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Talon Rifle generate 5% Ultimate charge.
Increase your maximum Health by 50.
Reduce the Movement Speed penalty of Scope by 100%.
Generate 15 Energy after getting an Elimination.
Increase the maximum Ammo count of both your weapons by 3.
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Heal for 375 every 1s while standing in Dead Zone.
Increase the duration of Dead Zone by 1.7999999999999998s.
Increase your Reload Speed by 5%.
Heal for 75 after using Seedling.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Heal for 375 every 1s while standing in Dead Zone.
Increase the duration of Dead Zone by 1.7999999999999998s.
Increase your Reload Speed by 5%.
Heal for 75 after using Seedling.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Heal for 375 every 1s while standing in Dead Zone.
Increase the duration of Dead Zone by 1.7999999999999998s.
Increase your Reload Speed by 5%.
Heal for 75 after using Seedling.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Heal for 75 after using Poppy Bomb.
Heal for 300 for each enemy hit with Poppy Bomb.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Increase your air control by 50% until you land after launching yourself with Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Whirl by 32%.
Heal for 300 after using Counter.
Generate 1 Ammo after activating Whirl.
Increase your maximum Health by 150.
Increase your Movement Speed by 40% for 3s after activating Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 35 for each enemy hit by your Salvo rockets.
Restore 50% of your maximum Booster fuel after using Thrust.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 40%.
Increase the explosion radius of Salvo by 60%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Heal for 375 every 1s while standing in Dead Zone.
Increase the duration of Dead Zone by 1.7999999999999998s.
Increase your Reload Speed by 5%.
Heal for 75 after using Seedling.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 35 for each enemy hit by your Salvo rockets.
Restore 50% of your maximum Booster fuel after using Thrust.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 40%.
Increase the explosion radius of Salvo by 60%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Heal for 375 every 1s while standing in Dead Zone.
Increase the duration of Dead Zone by 1.7999999999999998s.
Increase your Reload Speed by 5%.
Heal for 75 after using Seedling.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 35 for each enemy hit by your Salvo rockets.
Restore 50% of your maximum Booster fuel after using Thrust.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 40%.
Increase the explosion radius of Salvo by 60%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Talon Rifle generate 5% Ultimate charge.
Increase your maximum Health by 50.
Reduce the Movement Speed penalty of Scope by 100%.
Generate 15 Energy after getting an Elimination.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.
Heal for 80 for each enemy hit by Heavy Blade.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Increase your maximum Ammo by 2.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 35 for each enemy hit by your Salvo rockets.
Restore 50% of your maximum Booster fuel after using Thrust.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 40%.
Increase the explosion radius of Salvo by 60%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 35 for each enemy hit by your Salvo rockets.
Restore 50% of your maximum Booster fuel after using Thrust.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 40%.
Increase the explosion radius of Salvo by 60%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 35 for each enemy hit by your Salvo rockets.
Restore 50% of your maximum Booster fuel after using Thrust.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 40%.
Increase the explosion radius of Salvo by 60%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Heal 120 health for each player hit by Missile Launcher.
Increase your Movement Speed while firing by 10%.
Increase the duration of Emitter by 3s.
Reduce the Cooldown of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Heal for 75 after using Poppy Bomb.
Heal for 300 for each enemy hit with Poppy Bomb.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Increase your air control by 50% until you land after launching yourself with Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Heal for 375 every 1s while standing in Dead Zone.
Increase the duration of Dead Zone by 1.7999999999999998s.
Increase your Reload Speed by 5%.
Heal for 75 after using Seedling.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Void Grip by 6s.
Heal for 120 every 1s for 10s after applying Astral Mark.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Gain 15% Lifesteal.
Increase the range at which you can use Void Grip by 30%.
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hits with Talon Rifle generate 5% Ultimate charge.
Increase your maximum Health by 50.
Reduce the Movement Speed penalty of Scope by 100%.
Generate 15 Energy after getting an Elimination.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 35 for each enemy hit by your Salvo rockets.
Restore 50% of your maximum Booster fuel after using Thrust.
Consume 15% less Booster fuel for 5s after using Thrust.
Increase your Booster fuel capacity by 40%.
Increase the explosion radius of Salvo by 60%.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Heal for 75 after using Poppy Bomb.
Heal for 300 for each enemy hit with Poppy Bomb.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Increase your air control by 50% until you land after launching yourself with Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Heal for 75 after using Poppy Bomb.
Heal for 300 for each enemy hit with Poppy Bomb.
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Increase your air control by 50% until you land after launching yourself with Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.