This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 100% while using Iron Sights.
Generate 14 Ammo after getting a Killing Blow or Elimination.
Reduce the time it takes to bring up Iron Sights by 30%.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Heal for 56 every 1s while Earthen Guard is active.
Reduce your damage taken by 15% while standing in Warder's Field.
Reduce the Cooldown of Warder's Field by 4s.
Heal for 44 every 1s while standing in Warder's Field.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 8% for 3s after activating Tendril.
Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.
Generate 1% Ultimate charge for each enemy hit by Obliteration.
Heal for 240 for each enemy hit with Obliteration.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Heal for 56 every 1s while Earthen Guard is active.
Reduce your damage taken by 15% while standing in Warder's Field.
Reduce the Cooldown of Warder's Field by 4s.
Heal for 44 every 1s while standing in Warder's Field.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 16% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10%.
Increase the range at which you can use Void Grip by 40%.
Reduce the Cooldown of Void Grip by 2.4s.
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase the range of Astral Mark by 20%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 16% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 24%.
Increase your Ultimate charge rate by 7%.
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Reduce the cast time of Shadow Travel by 40%.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.
Decrease the rate of Wrath decay by 30%.
Generate 30% Wrath after hitting an enemy with Pyre Strike.
Increase the radius of Pyre Strike by 20%.
Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)