This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 4s.
Increase the travel distance of Slither by 10%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 4s.
Increase the travel distance of Slither by 10%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 16% for 3s after activating Tendril.
Gain a 75 Shield for 5s after activating Tendril.
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.