Player Avatar
387
nekros147

Brazil - Updated 1 day ago

Normal: Siege - 3 days ago
12m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-13 SR
View Match
12 / 8 / 5
1.81 KDA
Zhin
Level 59 / 2,679G
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Normal: Siege - 3 days ago
10m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-10 SR
View Match
15 / 6 / 3
2.75 KDA
Zhin
Level 59 / 2,478G
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ranked: Competitive - 3 days ago
11m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+8 SR
View Match
Ranked: Competitive - 3 days ago
8m
-14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-13 SR
View Match
3 / 9 / 2
0.44 KDA
Koga
Level 59 / 1,769G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Onslaught - 4 days ago
6m
-14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-99 SR
View Match
6 / 6 / 5
1.42 KDA
Androxus
Level 59 / 2,936G
Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ranked: Competitive - 4 days ago
8m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-12 SR
View Match
1 / 8 / 6
0.5 KDA
Koga
Level 59 / 846G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ranked: Competitive - 4 days ago
6m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+9 SR
View Match
8 / 5 / 11
2.7 KDA
Koga
Level 59 / 2,215G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 4 days ago
13m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-14 SR
View Match
10 / 13 / 3
0.88 KDA
Koga
Level 59 / 1,055G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 4 days ago
7m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-17 SR
View Match
1 / 7 / 2
0.29 KDA
Khan
Level 59 / 1,337G
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Normal: Siege - 5 days ago
9m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+8 SR
View Match
17 / 4 / 8
5.25 KDA
Koga
Level 59 / 3,516G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 5 days ago
17m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
15 / 12 / 14
1.83 KDA
Koga
Level 59 / 4,056G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 5 days ago
7m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-14 SR
View Match
6 / 8 / 1
0.81 KDA
Koga
Level 59 / 1,794G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 6 days ago
13m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-14 SR
View Match
13 / 9 / 8
1.89 KDA
Koga
Level 59 / 3,312G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 6 days ago
10m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-10 SR
View Match
16 / 5 / 5
3.7 KDA
Koga
Level 59 / 2,901G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 6 days ago
11m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-13 SR
View Match
14 / 9 / 6
1.89 KDA
Koga
Level 59 / 3,291G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 6 days ago
10m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+8 SR
View Match
11 / 4 / 11
4.13 KDA
Koga
Level 59 / 3,339G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 6 days ago
9m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+8 SR
View Match
8 / 3 / 9
4.17 KDA
Koga
Level 59 / 2,584G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 7 days ago
6m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-37 SR
View Match
1 / 5 / 0
0.2 KDA
Vora
Level 59 / 1,047G
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Normal: Siege - 7 days ago
8m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-26 SR
View Match
9 / 4 / 6
3 KDA
Vora
Level 59 / 1,976G
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Normal: Siege - 7 days ago
6m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+9 SR
View Match
16 / 2 / 14
11.5 KDA
Koga
Level 59 / 2,560G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 7 days ago
8m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-12 SR
View Match
6 / 5 / 6
1.8 KDA
Koga
Level 59 / 1,630G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 7 days ago
6m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-25 SR
View Match
1 / 6 / 1
0.25 KDA
Lian
Level 59 / 1,138G
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Normal: Siege - 7 days ago
19m
-15
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-16 SR
View Match
7 / 22 / 3
0.39 KDA
Koga
Level 59 / 2,590G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 7 days ago
6m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-10 SR
View Match
0 / 8 / 0
0 KDA
Koga
Level 59 / 774G
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 7 days ago
6m
-14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-20 SR
View Match
2 / 5 / 2
0.6 KDA
Lian
Level 59 / 1,152G
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1