This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blitz Upper by 2.5s for each enemy hit while Overcharge is active.
Increase your Movement Speed by 20% for 3s after hitting an enemy with Blitz Upper.
Increase the Knockback of Blitz Upper by 15%
Gain 20% Lifesteal while at or below 40% Health.
Generate 15% Ultimate charge after hitting an enemy with Blitz Upper.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for 25 every 1s while Bulwark is active.
Generate 12 Ammo after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Gain 12% Lifesteal.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Apply a Knockback of 400 to enemies hit by Charge.
Increase the travel distance of Charge by 30%.
Gain a 300-Health Shield for 3s after you use Charge.
Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Heal for 200 for each enemy hit with Poppy Bomb.
Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.
Reduces the time it takes for Grumpy Bomb to explode by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 15.
Heal for 25 every 1s while Bulwark is active.
Generate 12 Ammo after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Gain 12% Lifesteal.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Juggernaut by 40%.
Heal for 300 for each champion hit by Juggernaut.
Increase the potency of Juggernaut's Knockup by 7%.
Reduce your damage taken by 10% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blitz Upper by 2.5s for each enemy hit while Overcharge is active.
Increase your Movement Speed by 20% for 3s after hitting an enemy with Blitz Upper.
Increase the Knockback of Blitz Upper by 15%
Gain 20% Lifesteal while at or below 40% Health.
Generate 15% Ultimate charge after hitting an enemy with Blitz Upper.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 5.
Increase your Movement Speed by 40% for 2s after entering Stealth.
Your inactive weapon generates 2 Ammo every 2s.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase the area that Flare will Reveal enemies by 20%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 3s.
Increase the jump strength of Crouching Tigron by 8%.
Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.
Heal for 135 every 1s while Combat Trance is active.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.