This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Heal for 750 for each enemy hit with Shell Spin.
Heal for 165 every 1s while Shell Shield is active.
Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.
Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 4 Ammo every 2s.
Increase the maximum Ammo count of both your weapons by 3.
Heal for 200 after entering Stealth at or below 65% Health.
Reduce the time it takes to Quick Switch to your Pistol by 50%.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 over 2s while in Smoke Screen.
Increase your Movement Speed by 15% while Hidden is active.
Increase the duration of Hidden by 3s.
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Each Soul Fragment gathered Heals you for 45.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Gain a 300-Health Shield for 3s after activating Ignition.
Reduce your damage taken by 9% for 3s after activating Ignition.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 over 2s while in Smoke Screen.
Increase your Movement Speed by 15% while Hidden is active.
Increase the duration of Hidden by 3s.
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 4 Ammo every 2s.
Increase the maximum Ammo count of both your weapons by 3.
Heal for 200 after entering Stealth at or below 65% Health.
Reduce the time it takes to Quick Switch to your Pistol by 50%.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 4 Ammo every 2s.
Increase the maximum Ammo count of both your weapons by 3.
Heal for 200 after entering Stealth at or below 65% Health.
Reduce the time it takes to Quick Switch to your Pistol by 50%.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 4.
Reduce the Cooldown of Oppressor Mine by 2.4s.
Increase your Movement Speed while in Sniper Mode by 25%.
Reduce scope-in and scope-out time by 60%.
Increase the range of Oppressor Mine beams by 100%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Reduce the damage you take by 12% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Increase the Chain range of Shock Pulse by 16%.
Heal for 300 over the duration of Ghost Walk.
Gain a 450-Health Shield for 3s after dropping to or below 30% Health.
Increase the deploy range of Healing Totem by 30%.
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)