This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Harpoon by 4.8s.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Hitting yourself with Broadside now applies a Knockback of 150.
Heal for 250 every 1s while standing near a Shortcut.
Increase your maximum Health by 200.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Reduce your damage taken by 20% for 3s after activating Flutter.
Generate 1 Ammo after activating Flutter.
Reduce the Cooldown of Dead Zone by 4s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.
Reduce the Cooldown of Envelop by 1.2s.
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Increase your Movement Speed by 20%.
Increase the travel distance of Slither by 10%.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% while Dimensional Link is active.
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Increase your Movement Speed by 7% while Out of Combat.
Reduce the Cooldown of Dimensional Link by 5s.
Increase the duration of Dimensional Link by 2.8s.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.
Reduce the Cooldown of Crippling Throw by 0.6s.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Increase your maximum Health by 75.
Increase the radius of Blossom by 20%.