This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 12% while Stasis Field is active.
Generate 8% Ultimate charge after getting an Elimination.
Increase your Healing received from others by 15% while at or below 50% Health.
Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.
Heal for an additional 450 when using Second Chance.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.