This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Reduce the Cooldown of Blossom by 2s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the range of Vine by 10%.
Increase the radius of Blossom by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Increase the potency of Juggernaut's Knockup by 7%.
Each Soul Fragment gathered Heals you for 75.
Increase your Ultimate charge rate by 60%.