This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit with Valor.
Increase your maximum Ammo by 2.
Increase your maximum Health by 200.
Heal for 120 for each enemy hit with Valor.
Increase your Movement Speed by 15%.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the recoil of your Pistol by 18%.
Increase the maximum Ammo count of both your weapons by 3.
Reduce the maximum inaccuracy of your Pistol by 40%.
Reduce the Movement Speed penalty of Scope by 40%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase the maximum Ammo count of both your weapons by 3.
Increase the area that Flare will Reveal enemies by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase the maximum Ammo count of both your weapons by 3.
Increase the area that Flare will Reveal enemies by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce the Movement Speed penalty of Designated Sights by 40%.
Increase the jump strength of Octavia's Commanding Leap by 25%.
Reduce the time it takes to bring up Designated Sights by 30%.
Increase the radius of your Distortion Field by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the time it takes to bring up Designated Sights by 20%.
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the time it takes to bring up Designated Sights by 20%.
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase the maximum Ammo count of both your weapons by 3.
Increase the area that Flare will Reveal enemies by 30%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Swapping to your Pistol grants 30% Lifesteal for 3s.
Increase the maximum Ammo count of both your weapons by 3.
Increase the area that Flare will Reveal enemies by 30%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.