This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 10%.
Heal for an additional 240 with Nine Lives.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Heal for 160 every 1s while Prowl is active.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage required to generate a Calamity Blast charge by 400.
Increase the leap distance of Shatterfall by 10%.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.
Heal for 5% of the damage Absorbed by Power Siphon.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage required to generate a Calamity Blast charge by 400.
Increase the leap distance of Shatterfall by 10%.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.
Heal for 5% of the damage Absorbed by Power Siphon.
Each Calamity Blast deals an additional 100 damage.