This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Juggernaut by 40%.
Gain a 750-Health Shield for 3s after dropping to or below 30% Health.
Heal for 200 after activating Soul Harvest.
Reduce your damage taken by 6% for 3s after activating Ignition.
Heal for 450 for each champion hit by Juggernaut.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 30% for 2s.
Increase your Movement Speed by 30% during Recharge and for 3s after it ends.
Heal for 50 after activating Nullify.
Heal for 225 after activating Recharge.
Heal the target of your Protection for 375.
Increase the damage done by allies by 10% while they are Shielded by Protection.