This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Increase your maximum Ammo by 2.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Increase the jump strength of Crouching Tigron by 16%.
Reduce the Cooldown of Crouching Tigron by 3s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Increase your Movement Speed by 20% for 2s after swapping into Travel Form.
Increase your maximum acid capacity by 8%.
Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.
Heal for 500 if you do not cancel Hardening before it ends.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 50%.
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Gain a 300-Health Shield for 3s after dropping to or below 30% Health.
Increase your Movement Speed while using Ghost Walk by 20%.
Increase your Ammo regeneration speed by 36%.
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Increase your Movement Speed by 20% for 2s after swapping into Travel Form.
Increase your maximum acid capacity by 8%.
Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.
Heal for 500 if you do not cancel Hardening before it ends.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase your Reload Speed by 20%.
Reduce the Cooldown of Emitter by 1s.
Heal 240 health for each player hit by Missile Launcher.
Increase your Movement Speed while firing by 15%.