This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Reduce your damage taken by 6% for 4s after using Blossom.
Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.
Heal for 150 after hitting an enemy with Crippling Throw.
Reduce the Cooldown of Blossom by 1.6s.
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% when you get an Elimination.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.
Increase your Movement Speed by 6%.
Increase your maximum Health by 100.
Reduce the Cooldown of Crippling Arrow by 2.4s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% when you get an Elimination.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.
Increase your Movement Speed by 6%.
Increase your maximum Health by 100.
Reduce the Cooldown of Crippling Arrow by 2.4s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 3s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 3s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 500 over 2s.
Increase the duration of Hunter's Mark by 0.6s.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Fire Bomb by 2.4s.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 3s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Activating Fire Bomb heals you for 500 over 2s.
Increase the duration of Hunter's Mark by 0.6s.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your maximum Ammo by 6.
Reduce the Cooldown of Fire Bomb by 2.4s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Reduce your damage taken by 6% for 4s after using Blossom.
Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.
Heal for 150 after hitting an enemy with Crippling Throw.
Reduce the Cooldown of Blossom by 1.6s.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hunter's Mark by 3s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Ammo by 8.
Reduce the Cooldown of Hunter’s Mark by 2s.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crippling Arrow by 3s.
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 0.6s.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Blossom by 20%.
Reduce your damage taken by 6% for 4s after using Blossom.
Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.
Heal for 150 after hitting an enemy with Crippling Throw.
Reduce the Cooldown of Blossom by 1.6s.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)