This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Nullify by 3s.
Increase your maximum Health by 300.
Reduce your active Cooldowns by 24% after getting an Elimination.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 5% Moonlight every 1s while not using Moonlight.
Increase Luna's Health by 675.
Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Increase Luna's deploy range by 60%.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatter by 2s.
Reduce the Cooldown of Dimensional Link by 6.25s.
Reduce your active Cooldowns by 1s after getting an Elimination.
Increase the duration of Dimensional Link by 0.7s.
Increase the duration of your Illusions by 4s.
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Spawn an Illusion with 80% Health when you swap to the spot of a dead Illusion.
Heal for 26% of the damage dealt by Shatter.
Heal your Illusions for 100% of their maximum Health after activating Shatter.
Increase the Health of each of your Illusions by 200.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.