This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Reduce your damage taken by 10% while at or below 40% Health.
Gain 20% Lifesteal while Overcharge is active.
Increase your maximum Ammo by 4.
Heal for 210 after activating Blitz Upper.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Generate 15 Ammo after using Advance.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase your maximum Health by 750.
Reduce your damage taken by 9% for 3s after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Generate 15 Ammo after using Advance.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase your maximum Health by 750.
Reduce your damage taken by 9% for 3s after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Generate 15 Ammo after using Advance.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase your maximum Health by 750.
Reduce your damage taken by 9% for 3s after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Generate 15 Ammo after using Advance.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase your maximum Health by 750.
Reduce your damage taken by 9% for 3s after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Generate 15 Ammo after using Advance.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase your maximum Health by 750.
Reduce your damage taken by 9% for 3s after activating Advance.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.