This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
Heal for 240 after activating Advance.
Increase the travel distance of Advance by 21%.
Reduce the Cooldown of Emitter by 3s.
Increase the radius of Missile Launcher's explosions by 66%.