This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Generate 3 Ammo after activating Flutter.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 60 Energy after getting an Elimination.
Increase the maximum Ammo count of both your weapons by 4.
Reduce the time it takes to Quick Switch to your Pistol by 20%.
Reduce the Movement Speed penalty of Scope by 60%.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Generate 3 Ammo after activating Flutter.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Generate 3 Ammo after activating Flutter.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after activating Flutter.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Reload Speed by 5%.
Heal for 100 after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Generate 3 Ammo after activating Flutter.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Generate 3 Ammo after activating Flutter.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Generate 3 Ammo after activating Flutter.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 150 after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after activating Flutter.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase your Reload Speed by 5%.
Heal for 100 after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Heal for 75 for each Sticky Bomb you Detonate.
Heal for 390 after using Grumpy Bomb.
Increase your maximum Ammo by 2.
Increase your Reload Speed by 16% for 3s after using Detonate.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.