This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Increase the Knockback applied to enemies by Disengage by 16%.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Generate 3 Ammo for each enemy hit by Blast Shot.
Increase your maximum Ammo by 3.
For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% while at or below 40% Health.
Heal for 40 every 1s while Prowl is active.
Increase the Movement Speed bonus while using Prowl by 20%.
Increase your Movement Speed by 30% for 3s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
Pounce Executes targets at or below 35% Health.