This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 50-Health Shield for 3s after falling to or below 50% Health.
Increase your maximum Ammo by 3.
Reduce the Cooldown of Heavy Blade by 3s.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 30.
Heal for 90 after hitting at least one enemy with Defiance.
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Heal for 150 every 1s while drifting.
Reduce all active Cooldowns by 30% after getting an Elimination.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Gain a 75-health Shield for 3s after Slither ends.
Increase your Healing received by 32% while at or below 50% Health.
Reduce the Cooldown of Gourd by 3.2s.