Player Avatar
60
EliabpandaZ

Brazil - Updated 1 month ago

Normal: Team Deathmatch - 1 month ago
6m
+56
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+13 SR
View Match
9 / 2 / 9
6.75 KDA
Saati
Level 34 / 2,805G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Team Deathmatch - 1 month ago
5m
+48
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+19 SR
View Match
5 / 2 / 11
5.25 KDA
Saati
Level 34 / 2,535G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Siege - 1 month ago
18m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-39 SR
View Match
11 / 10 / 7
1.45 KDA
Saati
Level 34 / 3,214G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Team Deathmatch - 1 month ago
6m
+76
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+22 SR
View Match
7 / 3 / 16
5 KDA
Saati
Level 34 / 2,605G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Siege - 1 month ago
17m
+7
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+35 SR
View Match
9 / 11 / 20
1.73 KDA
Koga
Level 34 / 3,814G
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 1 month ago
10m
-14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-145 SR
View Match
0 / 7 / 15
1.07 KDA
Seris
Level 34 / 2,093G
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Normal: Siege - 1 month ago
18m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+48 SR
View Match
8 / 10 / 18
1.7 KDA
Saati
Level 34 / 3,851G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Siege - 1 month ago
11m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+31 SR
View Match
4 / 4 / 15
2.88 KDA
Saati
Level 34 / 2,787G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Siege - 1 month ago
18m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+97 SR
View Match
5 / 10 / 20
1.5 KDA
Saati
Level 34 / 3,166G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Siege - 1 month ago
9m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-56 SR
View Match
3 / 7 / 6
0.86 KDA
Saati
Level 34 / 1,648G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Siege - 1 month ago
8m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+38 SR
View Match
9 / 1 / 16
17 KDA
Saati
Level 34 / 2,430G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Siege - 1 month ago
8m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-39 SR
View Match
0 / 7 / 2
0.14 KDA
Saati
Level 34 / 1,252G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Team Deathmatch - 1 month ago
9m
+63
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+116 SR
View Match
5 / 3 / 7
2.83 KDA
Saati
Level 34 / 3,795G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Siege - 1 month ago
10m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-62 SR
View Match
7 / 14 / 9
0.82 KDA
Saati
Level 34 / 1,959G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Normal: Siege - 1 month ago
9m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-104 SR
View Match
3 / 6 / 9
1.25 KDA
Saati
Level 34 / 1,458G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Normal: Siege - 1 month ago
16m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-69 SR
View Match
5 / 16 / 11
0.66 KDA
Saati
Level 34 / 2,902G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Normal: Siege - 1 month ago
6m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+41 SR
View Match
2 / 2 / 5
2.25 KDA
Saati
Level 34 / 1,684G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Normal: Siege - 1 month ago
18m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+290 SR
View Match
6 / 13 / 15
1.04 KDA
Saati
Level 34 / 3,208G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Normal: Onslaught - 1 month ago
9m
-53
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-288 SR
View Match
3 / 8 / 8
0.88 KDA
Saati
Level 34 / 3,888G
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Normal: Siege - 1 month ago
7m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+73 SR
View Match
7 / 2 / 5
4.75 KDA
Saati
Level 34 / 1,931G
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Normal: Siege - 1 month ago
13m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-161 SR
View Match
9 / 14 / 10
1 KDA
Lex
Level 34 / 2,908G
Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Normal: Siege - 1 month ago
14m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+57 SR
View Match
15 / 9 / 10
2.22 KDA
Koga
Level 34 / 3,551G
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Normal: Siege - 1 month ago
18m
+14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+88 SR
View Match
11 / 20 / 8
0.75 KDA
Skye
Level 33 / 3,456G
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Normal: Siege - 1 month ago
10m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+62 SR
View Match
6 / 5 / 10
2.2 KDA
Tyra
Level 33 / 2,360G
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Normal: Siege - 1 month ago
13m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-18 SR
View Match
4 / 18 / 4
0.33 KDA
Koga
Level 34 / 2,477G
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1