This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 for each enemy hit with Harpoon.
Gain a 150-Health Shield after dropping to or below 50% Health.
Generate 3 Ammo for each enemy hit by Broadside.
Increase your maximum Ammo by 4.
Increase your maximum Health by 200.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Increase your maximum Health by 50.
Increase the duration of Deflector Shield by 0.8s.
Increase Deflector Shield's Health by 500.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.
Generate 9 Ammo after activating In Pursuit.
Generate 1 Ammo after getting a Killing Blow or Elimination.
Increase your Reload Speed by 25%.
You gain 25% Lifesteal against your Retribution target.
Increase the damage you deal to your Retribution target by 25%.