This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Generate 3% Ultimate charge for each enemy hit by Obliteration.
Heal for 240 for each enemy hit with Obliteration.
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Reduce the damage you take by 12% for 3s after activating Tendril.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.
Generate 3% Ultimate charge for each enemy hit by Obliteration.
Heal for 240 for each enemy hit with Obliteration.
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Reduce the damage you take by 12% for 3s after activating Tendril.
Tendril gains a second charge, but its Cooldown is increased by 2s.