This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase your Healing received by 12% while your Bulwark is active.
Increase the recharge rate of your Bulwark by 18%.
Increase the Health of your Bulwark by 400.
Heal for 100 every 1s while Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Increase your jump speed by an additonal 30% while using Weightless.
Gain 6% Movement Speed.
Reduces the Cooldown of Weightless by 2.4s.
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Increase your jump speed by an additonal 30% while using Weightless.
Gain 6% Movement Speed.
Reduces the Cooldown of Weightless by 2.4s.
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Increase the radius of Healing Potion by 24%.
Reduces the Cooldown of Weightless by 0.6s.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 5% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 5% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Oppressor Mine by 2.4s.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Increase the range of Oppressor Mine beams by 60%.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
After 1s of standing still, regenerate 3 Ammo every 2s.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 5% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 5% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 5% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Increase your Movement Speed by 5% while Hidden is active.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Seedling by 1s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Increase the radius of Healing Potion by 24%.
Reduces the Cooldown of Weightless by 0.6s.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )