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63
Masteryoio

EU - Updated 5 months ago

Most Played Champions
Season 6
Zhin
Flanker
1 KDA
19 / 27 / 16
3 - 1 (75%)
28m
Viktor
Damage
1.83 KDA
8 / 9 / 17
2 - 0 (100%)
10m
Ying
Support
5.5 KDA
1 / 1 / 9
1 - 0 (100%)
6m
Fernando
Front Line
0.39 KDA
2 / 9 / 3
0 - 1 (0%)
10m
Seris
Support
1.5 KDA
4 / 7 / 13
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
9
Won
6
Lost
3
Player Kills
KDA
1.19
Kills
34
Deaths
53
Assists
58
Objectives
CPM
388
Credits
24,850
Objective Time
8m 37s
Damage
Player
248,533
Team Healing
34,383
Self Healing
62,031
Weapon
176,757
Shielding
46,197
Taken
292,690

Casual Queues

Normal: Siege
3 Games
1,531
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

23m
playtime
66.67%
Win/Loss Ratio
1.03
kda
2
wins
5,495
Credits
239
CPM
10
kills
16
deaths
13
assists
68,164
damage
2,964
dpm
52,153
Weapon
67,853
taken
0
Shielding
4,418
healing
19,063
self healing
2m 48s
objective time
1
losses
Normal: Onslaught
3 Games
1,240
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

27m
playtime
33.33%
Win/Loss Ratio
0.91
kda
1
wins
12,279
Credits
455
CPM
11
kills
23
deaths
20
assists
108,671
damage
4,025
dpm
75,580
Weapon
164,884
taken
46,197
Shielding
29,965
healing
35,588
self healing
5m 49s
objective time
2
losses
Normal: Team Deathmatch
3 Games
1,867
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

14m
playtime
100%
Win/Loss Ratio
1.82
kda
3
wins
7,076
Credits
505
CPM
13
kills
14
deaths
25
assists
71,698
damage
5,121
dpm
49,024
Weapon
59,953
taken
0
Shielding
0
healing
7,380
self healing
0s
objective time
 
losses
Recently Played
May 13th - June 12th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches