This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase the lateral movement from each use of Explosive Personality by 200%.
Increase the explosion radius of Cluster Grenade's initial explosion by 6%.
Increase the vertical movement from each use of Explosive Personality by 40%.
Increase the explosion radius of Hail of Bombs' explosives by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 20% after getting an Elimination.
Heal for 300 over the duration of Scamper.
Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.
Heal for 100 every 1s while Magic Barrier is active.
Increase your maximum Health by 250.
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Increase Luna's Health by 1125.
Heal for 20 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Generate 1 Ammo for each enemy hit by Harpoon.
Increase your Movement Speed by 20% for 2s after exiting a Shortcut.
Heal for 150 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Generate 1 Ammo for each enemy hit by Harpoon.
Increase your Movement Speed by 20% for 2s after exiting a Shortcut.
Heal for 150 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 210 every 1s while channeling Restore Soul.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 40%.
Heal for 250 every 1s while using Shadow Travel.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Increase Luna's Health by 1125.
Heal for 20 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Increase Luna's Health by 1125.
Heal for 20 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Increase Luna's Health by 1125.
Heal for 20 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Increase Luna's Health by 1125.
Heal for 20 every time you Heal an ally with Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.
Increase the maximum amount of damage mitigated by Envelop by 28%.
After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase your maximum Ammo by 6.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Generate 1 Ammo for each enemy hit by Harpoon.
Increase your Movement Speed by 20% for 2s after exiting a Shortcut.
Heal for 150 for each enemy hit by Broadside.
Increase your maximum Ammo by 5.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Increase your Air Control for 2s after using Explosive Personality by 20%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.