This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 8%.
Heal for 280 every 1s while channeling Restore Soul.
Heal for 200 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 8%.
Heal for 280 every 1s while channeling Restore Soul.
Heal for 200 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 40%.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 8%.
Heal for 280 every 1s while channeling Restore Soul.
Heal for 200 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 280 after using Pounce.
Heal for 80 every 1s while Prowl is active.
Increase your maximum Health by 250.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Reduce the Cooldown of Pounce by 1s.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.