This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 10%.
Increase the duration of Emitter by 3s.
Heal for 200 every 1s while Emitter is active.
Reduce the Cooldown of Emitter by 4s.
Increase your Movement Speed while firing by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Reduce the Cooldown of Emitter by 1s.
Increase your maximum Health by 750.
Heal 180 health for each player hit by Missile Launcher.
Heal for 240 after activating Advance.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.
Increase the duration of Shell Shield by 1.7999999999999998s.
Heal for 165 every 1s while Shell Shield is active.
Heal for 240 after hitting an enemy with Dredge Anchor.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.