This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase the Healing done by Rend Soul by 24%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Magic Barrier by 2s.
Increase the duration of your Magic Marks by 2.4000000000000004s.
Reduce your damage taken by 8% while using Scamper.
Heal for 400 over the duration of Scamper.
Reduce the Cooldown of Scamper by 1.2000000000000002s.
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Increase your Healing received by 40% while at or below 50% Health.
Gain a 75-health Shield for 3s after Slither ends.
Increase the travel distance of Slither by 20%.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% for 2s after using Pounce.
Increase your maximum Health by 100.
Increase the Movement Speed bonus while using Prowl by 20%.
Reduce the Cooldown of Pounce by 0.5s.
Reduce the damage you take by 20% while at or below 40% Health.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Shatter by 1s.
Heal for 39% of the damage dealt by Shatter.
Increase the Movement Speed of Illusions by 16% during Shatter.
Increase the duration of your Illusions by 3s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 10%.
Reduce your damage taken by 6% for 3s after activating Advance.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Reduce the Cooldown of Missile Launcher by 2.8s.
Increase the radius of Missile Launcher's explosions by 66%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Shatter by 1s.
Heal for 39% of the damage dealt by Shatter.
Increase the Movement Speed of Illusions by 16% during Shatter.
Increase the duration of your Illusions by 3s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Shatter by 1s.
Heal for 39% of the damage dealt by Shatter.
Increase the Movement Speed of Illusions by 16% during Shatter.
Increase the duration of your Illusions by 3s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your maximum Health by 600.
Reduce the Cooldown of Battle Shout by 3s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Shatter by 1s.
Heal for 39% of the damage dealt by Shatter.
Increase the Movement Speed of Illusions by 16% during Shatter.
Increase the duration of your Illusions by 3s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Reduce the Cooldown of Shatter by 1s.
Heal for 39% of the damage dealt by Shatter.
Increase the Movement Speed of Illusions by 16% during Shatter.
Increase the duration of your Illusions by 3s.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Deflector Shield's Health by 625.
Heal for 85 after an enemy that is Revealed by your Sensor Drone dies.
Increase the duration of Deflector Shield by 3.2s.
Heal for 40 every 1s while Deflector Shield is active.
Increase your maximum Health by 150.
After firing continuously for 2s, gain 10% increased damage.