This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Overcharge by 2.5s.
Reduce your damage taken by 5% while at or below 40% Health.
Gain 10% Lifesteal while at or below 40% Health.
Heal for 210 after activating Blitz Upper.
Gain 25% Lifesteal while Overcharge is active.
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 30 Energy after getting an Elimination.
Flare lasts 0.6s longer.
Increase the area that Flare will Reveal enemies by 40%.
Reduce the time it takes to Quick Switch to your Pistol by 30%.
Your inactive weapon generates 10 Ammo every 2s.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 2s.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Increase the duration of Prowl by 1s.
Reduce the Cooldown of Nine Lives by 2s.
Increase the Movement Speed bonus while using Prowl by 50%.