This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.
Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Reduce the duration and effectiveness of Crowd Control by 20%.
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.
Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Reduce the duration and effectiveness of Crowd Control by 20%.
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 30.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Consume 45% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 13% after getting an Elimination.
Restore 40% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 4s.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Increase the travel distance of Slither by 20%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 6% for each Calamity Charge you have.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 10% increased Healing while at or below 50% Health.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.
Gain 25% Lifesteal while using Iron Sights.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Reduce your weapon recoil by 40% while using Iron Sights.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Hitting enemies with Bladed Chakrams Heals you for 30.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Increase your maximum Health by 150.
Heal for 150 for each enemy hit by Broadside.
Gain a 600-Health Shield after dropping to or below 50% Health.
Heal for 200 every 1s while standing near a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Conviction by 24%.
Reduce the damage you take by 12% for 2s after activating Conviction.
Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.
Reduce the Cooldown of Conviction by 0.6s after using Reckoning.
Reduce the Cooldown of Conviction by 1.6s.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Increase your maximum Health by 150.
Heal for 150 for each enemy hit by Broadside.
Gain a 600-Health Shield after dropping to or below 50% Health.
Heal for 200 every 1s while standing near a Shortcut.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Gain 4% Lifesteal.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your maximum Ammo by 15.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Consume 45% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 13% after getting an Elimination.
Restore 40% of your maximum Booster fuel after using Thrust.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Gain 4% Lifesteal.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your maximum Ammo by 15.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 3s.
Gain 4% Lifesteal.
Increase your Movement Speed by 16% for 3s after activating Battle Shout.
Increase your maximum Ammo by 15.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 4s.
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Increase the travel distance of Slither by 20%.
Reduce your active Cooldowns by 10% after getting an Elimination.
Mending Spirits immediately Heals your target for an additional 350.