This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 every 1s while Ice Block is active.
Reduce the Cooldown of Ice Block by 2.5s.
Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.
Increase the distance traveled by Blink by 12%.
Heal for 150 after using Blink.
Blink can be refired within 4s of its use to return to the initial casting location.