Player Avatar
614
JudgeDredd5730

EU - Updated 5 months ago

Normal: Siege - 5 months ago
16m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+101 SR
View Match
17 / 10 / 19
2.65 KDA
Cassie
Level 57 / 4,353G
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 4.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Normal: Siege - 5 months ago
7m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-14 SR
View Match
4 / 5 / 4
1.2 KDA
Kinessa
Level 57 / 1,412G
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Normal: Siege - 5 months ago
6m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+29 SR
View Match
2 / 2 / 5
2.25 KDA
Kinessa
Level 57 / 1,634G
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Normal: Siege - 5 months ago
12m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-16 SR
View Match
3 / 6 / 14
1.67 KDA
Barik
Level 57 / 2,508G
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Normal: Siege - 5 months ago
17m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+20 SR
View Match
17 / 9 / 16
2.78 KDA
Octavia
Level 57 / 3,911G
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 5 months ago
13m
+16
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+86 SR
View Match
5 / 3 / 7
2.83 KDA
Fernando
Level 57 / 3,245G
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Normal: Siege - 5 months ago
15m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-18 SR
View Match
5 / 10 / 8
0.9 KDA
Strix
Level 57 / 2,349G
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Normal: Onslaught - 5 months ago
7m
-17
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-14 SR
View Match
11 / 12 / 9
1.29 KDA
VII
Level 57 / 4,249G
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Normal: Onslaught - 5 months ago
9m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-16 SR
View Match
7 / 9 / 8
1.22 KDA
Kinessa
Level 57 / 3,919G
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Normal: Siege - 5 months ago
7m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+16 SR
View Match
6 / 0 / 10
11 KDA
Barik
Level 57 / 2,529G
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Normal: Onslaught - 5 months ago
7m
+16
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+49 SR
View Match
1 / 4 / 15
2.13 KDA
Grohk
Level 57 / 3,567G
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Normal: Siege - 5 months ago
5m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-49 SR
View Match
0 / 7 / 0
0 KDA
Cassie
Level 57 / 920G
Kinetics

Kinetics

Blast Shot

Generate 4 Ammo for each enemy hit by Blast Shot.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 50% for 1.5s after using Dodge Roll.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 5%.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Normal: Siege - 5 months ago
7m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-43 SR
View Match
2 / 5 / 3
0.7 KDA
Cassie
Level 57 / 1,323G
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 4.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Normal: Siege - 5 months ago
8m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+76 SR
View Match
4 / 1 / 10
9 KDA
Ying
Level 57 / 2,601G
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Normal: Siege - 5 months ago
17m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-19 SR
View Match
18 / 13 / 6
1.62 KDA
VII
Level 57 / 3,765G
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 15%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Normal: Siege - 5 months ago
6m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+111 SR
View Match
0 / 0 / 8
4 KDA
Ying
Level 57 / 2,023G
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Normal: Siege - 5 months ago
17m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-21 SR
View Match
18 / 15 / 8
1.47 KDA
VII
Level 57 / 3,864G
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Normal: Onslaught - 5 months ago
7m
-14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-17 SR
View Match
2 / 6 / 2
0.5 KDA
VII
Level 57 / 2,871G
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Normal: Siege - 5 months ago
7m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-49 SR
View Match
1 / 5 / 3
0.5 KDA
Jenos
Level 57 / 1,284G
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Siege - 5 months ago
12m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-21 SR
View Match
6 / 9 / 12
1.33 KDA
Barik
Level 57 / 2,648G
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Normal: Siege - 5 months ago
16m
+14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+21 SR
View Match
20 / 4 / 7
5.88 KDA
Octavia
Level 57 / 4,438G
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 5 months ago
8m
+14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+25 SR
View Match
6 / 2 / 23
8.75 KDA
Barik
Level 57 / 3,848G
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Normal: Siege - 5 months ago
15m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+36 SR
View Match
14 / 10 / 17
2.25 KDA
Vivian
Level 57 / 3,199G
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Normal: Siege - 5 months ago
8m
-8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-17 SR
View Match
3 / 4 / 3
1.13 KDA
Kinessa
Level 57 / 1,449G
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Normal: Siege - 5 months ago
10m
-8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-11 SR
View Match
6 / 10 / 4
0.8 KDA
VII
Level 57 / 1,857G
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1