This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Increase your maximum Health by 50.
Increase Deflector Shield's Health by 375.
While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.
Heal for 80 every 1s while Deflector Shield is active.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Increase your maximum Health by 50.
Increase Deflector Shield's Health by 375.
While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.
Heal for 80 every 1s while Deflector Shield is active.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Increase your maximum Health by 50.
Increase Deflector Shield's Health by 375.
While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.
Heal for 80 every 1s while Deflector Shield is active.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20%.
Increase your maximum Health by 50.
Increase Deflector Shield's Health by 375.
While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.
Heal for 80 every 1s while Deflector Shield is active.
After firing continuously for 2s, gain 10% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.