This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Gain 10% Lifesteal.
Heal for 200 after hitting an enemy with Shoulder Bash.
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Reduce the Cooldown of Shoulder Bash by 4s.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 90 after using Blink.
Heal for 240 every 1s while Ice Block is active.
Reduce the Cooldown of Soar by 20% after getting an Elimination
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase the distance traveled by Blink by 18%.
Blink can be refired within 4s of its use to return to the initial casting location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Reduce all active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Nether Step.
Hitting a player with Revolver Heals you for 60.
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Increase the travel distance of Slither by 10%.
Standing in your Gourd grants yourself and allies 16% Lifesteal.
Reduce your active Cooldowns by 30% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Increase your Movement Speed by 8% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 30%.
Heal for 200 every 1s while using Shadow Travel.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Warder's Field by 4s.
Reduce the Cooldown of Earthen Guard by 2.5s.
Reduce your damage taken by 5% while standing in Warder's Field.
Reduce your active Cooldowns by 32% after getting an Elimination.
Increase the Health of Impasse by 250.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Generate 10% Energy after falling to or below 50% Health.
While in Dragon Stance, regenerate 12 Ammo every 1s.
Gain 14% Lifesteal while in Dragon Stance.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 4 Ammo every 1s while using Hustle.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Reduce your weapon recoil by 80% while using Iron Sights.
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Gain 15% Lifesteal while using Iron Sights.
Heal for 300 per second while using Hustle.